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- zmq_socket(3)
- =============
- NAME
- ----
- zmq_socket - create 0MQ socket
- SYNOPSIS
- --------
- *void *zmq_socket (void '*context', int 'type');*
- DESCRIPTION
- -----------
- The 'zmq_socket()' function shall create a 0MQ socket within the specified
- 'context' and return an opaque handle to the newly created socket. The 'type'
- argument specifies the socket type, which determines the semantics of
- communication over the socket.
- The newly created socket is initially unbound, and not associated with any
- endpoints. In order to establish a message flow a socket must first be
- connected to at least one endpoint with linkzmq:zmq_connect[3], or at least one
- endpoint must be created for accepting incoming connections with
- linkzmq:zmq_bind[3].
- .Key differences to conventional sockets
- Generally speaking, conventional sockets present a _synchronous_ interface to
- either connection-oriented reliable byte streams (SOCK_STREAM), or
- connection-less unreliable datagrams (SOCK_DGRAM). In comparison, 0MQ sockets
- present an abstraction of an asynchronous _message queue_, with the exact
- queueing semantics depending on the socket type in use. Where conventional
- sockets transfer streams of bytes or discrete datagrams, 0MQ sockets transfer
- discrete _messages_.
- 0MQ sockets being _asynchronous_ means that the timings of the physical
- connection setup and tear down, reconnect and effective delivery are transparent
- to the user and organized by 0MQ itself. Further, messages may be _queued_ in
- the event that a peer is unavailable to receive them.
- Conventional sockets allow only strict one-to-one (two peers), many-to-one
- (many clients, one server), or in some cases one-to-many (multicast)
- relationships. With the exception of 'ZMQ_PAIR' and 'ZMQ_CHANNEL', 0MQ sockets may be connected
- *to multiple endpoints* using _zmq_connect()_, while simultaneously accepting
- incoming connections *from multiple endpoints* bound to the socket using
- _zmq_bind()_, thus allowing many-to-many relationships.
- .Thread safety
- 0MQ has both thread safe socket type and _not_ thread safe socket types.
- Applications MUST NOT use a _not_ thread safe socket
- from multiple threads under any circumstances. Doing so results in undefined
- behaviour.
- Following are the thread safe sockets:
- * ZMQ_CLIENT
- * ZMQ_SERVER
- * ZMQ_DISH
- * ZMQ_RADIO
- * ZMQ_SCATTER
- * ZMQ_GATHER
- * ZMQ_PEER
- * ZMQ_CHANNEL
- .Socket types
- The following sections present the socket types defined by 0MQ, grouped by the
- general _messaging pattern_ which is built from related socket types.
- Client-server pattern
- ~~~~~~~~~~~~~~~~~~~~~
- The client-server pattern is used to allow a single 'ZMQ_SERVER' _server_ talk
- to one or more 'ZMQ_CLIENT' _clients_. The client always starts the conversation,
- after which either peer can send messages asynchronously, to the other.
- The client-server pattern is formally defined by http://rfc.zeromq.org/spec:41.
- NOTE: Server-client is still in draft phase.
- ZMQ_CLIENT
- ^^^^^^^^^^
- A 'ZMQ_CLIENT' socket talks to a 'ZMQ_SERVER' socket. Either peer can connect,
- though the usual and recommended model is to bind the 'ZMQ_SERVER' and connect
- the 'ZMQ_CLIENT'.
- If the 'ZMQ_CLIENT' socket has established a connection, linkzmq:zmq_send[3]
- will accept messages, queue them, and send them as rapidly as the network
- allows. The outgoing buffer limit is defined by the high water mark for the
- socket. If the outgoing buffer is full, or, for connection-oriented transports,
- if the ZMQ_IMMEDIATE option is set and there is no connected peer,
- linkzmq:zmq_send[3] will block.
- The 'ZMQ_CLIENT' socket will not drop messages.
- When a 'ZMQ_CLIENT' socket is connected to multiple 'ZMQ_SERVER' sockets,
- outgoing messages are distributed between connected peers on a round-robin
- basis. Likewise, the 'ZMQ_CLIENT' socket receives messages fairly from each
- connected peer. This usage is sensible only for stateless protocols.
- 'ZMQ_CLIENT' sockets are threadsafe and can be used from multiple threads
- at the same time. Note that replies from a 'ZMQ_SERVER' socket will go to
- the first client thread that calls linkzmq:zmq_msg_recv[3]. If you need to get
- replies back to the originating thread, use one 'ZMQ_CLIENT' socket per
- thread.
- NOTE: 'ZMQ_CLIENT' sockets are threadsafe. They do not accept the ZMQ_SNDMORE
- option on sends not ZMQ_RCVMORE on receives. This limits them to single part
- data. The intention is to extend the API to allow scatter/gather of multi-part
- data.
- [horizontal]
- .Summary of ZMQ_CLIENT characteristics
- Compatible peer sockets:: 'ZMQ_SERVER'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: Round-robin
- Incoming routing strategy:: Fair-queued
- Action in mute state:: Block
- ZMQ_SERVER
- ^^^^^^^^^^
- A 'ZMQ_SERVER' socket talks to a set of 'ZMQ_CLIENT' sockets. A 'ZMQ_SERVER'
- socket can only reply to an incoming message: the 'ZMQ_CLIENT' peer must
- always initiate a conversation.
- Each received message has a 'routing_id' that is a 32-bit unsigned integer.
- The application can fetch this with linkzmq:zmq_msg_routing_id[3]. To send
- a message to a given 'ZMQ_CLIENT' peer the application must set the peer's
- 'routing_id' on the message, using linkzmq:zmq_msg_set_routing_id[3].
- If the 'routing_id' is not specified, or does not refer to a connected client
- peer, the send call will fail with EHOSTUNREACH. If the outgoing buffer for
- the client peer is full, the send call shall block, unless ZMQ_DONTWAIT is
- used in the send, in which case it shall fail with EAGAIN. The 'ZMQ_SERVER'
- socket shall not drop messages in any case.
- NOTE: 'ZMQ_SERVER' sockets are threadsafe. They do not accept the ZMQ_SNDMORE
- option on sends not ZMQ_RCVMORE on receives. This limits them to single part
- data. The intention is to extend the API to allow scatter/gather of multi-part
- data.
- [horizontal]
- .Summary of ZMQ_SERVER characteristics
- Compatible peer sockets:: 'ZMQ_CLIENT'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: See text
- Incoming routing strategy:: Fair-queued
- Action in mute state:: Return EAGAIN
- Radio-dish pattern
- ~~~~~~~~~~~~~~~~~~
- The radio-dish pattern is used for one-to-many distribution of data from
- a single _publisher_ to multiple _subscribers_ in a fan out fashion.
- Radio-dish is using groups (vs Pub-sub topics), Dish sockets can join a group
- and each message sent by Radio sockets belong to a group.
- Groups are null terminated strings limited to 16 chars length (including null).
- The intention is to increase the length to 40 chars (including null).
- The encoding of groups shall be UTF8.
- Groups are matched using exact matching (vs prefix matching of PubSub).
- NOTE: Radio-dish is still in draft phase.
- ZMQ_RADIO
- ^^^^^^^
- A socket of type 'ZMQ_RADIO' is used by a _publisher_ to distribute data.
- Each message belong to a group, a group is specified with linkzmq:zmq_msg_set_group[3].
- Messages are distributed to all members of a group.
- The linkzmq:zmq_recv[3] function is not implemented for this socket type.
- When a 'ZMQ_RADIO' socket enters the 'mute' state due to having reached the
- high water mark for a _subscriber_, then any messages that would be sent to the
- _subscriber_ in question shall instead be dropped until the mute state
- ends. The _zmq_send()_ function shall never block for this socket type.
- NOTE: 'ZMQ_RADIO' sockets are threadsafe. They do not accept the ZMQ_SNDMORE
- option on sends. This limits them to single part data.
- [horizontal]
- .Summary of ZMQ_RADIO characteristics
- Compatible peer sockets:: 'ZMQ_DISH'
- Direction:: Unidirectional
- Send/receive pattern:: Send only
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: Fan out
- Action in mute state:: Drop
- ZMQ_DISH
- ^^^^^^^^
- A socket of type 'ZMQ_DISH' is used by a _subscriber_ to subscribe to groups
- distributed by a _radio_. Initially a 'ZMQ_DISH' socket is not subscribed to
- any groups, use linkzmq:zmq_join[3] to
- join a group.
- To get the group the message belong to call linkzmq:zmq_msg_group[3].
- The _zmq_send()_ function is not implemented for this socket type.
- NOTE: 'ZMQ_DISH' sockets are threadsafe. They do not accept ZMQ_RCVMORE on receives.
- This limits them to single part data.
- [horizontal]
- .Summary of ZMQ_DISH characteristics
- Compatible peer sockets:: 'ZMQ_RADIO'
- Direction:: Unidirectional
- Send/receive pattern:: Receive only
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: N/A
- Publish-subscribe pattern
- ~~~~~~~~~~~~~~~~~~~~~~~~~
- The publish-subscribe pattern is used for one-to-many distribution of data from
- a single _publisher_ to multiple _subscribers_ in a fan out fashion.
- The publish-subscribe pattern is formally defined by http://rfc.zeromq.org/spec:29.
- ZMQ_PUB
- ^^^^^^^
- A socket of type 'ZMQ_PUB' is used by a _publisher_ to distribute data.
- Messages sent are distributed in a fan out fashion to all connected peers.
- The linkzmq:zmq_recv[3] function is not implemented for this socket type.
- When a 'ZMQ_PUB' socket enters the 'mute' state due to having reached the
- high water mark for a _subscriber_, then any messages that would be sent to the
- _subscriber_ in question shall instead be dropped until the mute state
- ends. The _zmq_send()_ function shall never block for this socket type.
- [horizontal]
- .Summary of ZMQ_PUB characteristics
- Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB'
- Direction:: Unidirectional
- Send/receive pattern:: Send only
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: Fan out
- Action in mute state:: Drop
- ZMQ_SUB
- ^^^^^^^
- A socket of type 'ZMQ_SUB' is used by a _subscriber_ to subscribe to data
- distributed by a _publisher_. Initially a 'ZMQ_SUB' socket is not subscribed to
- any messages, use the 'ZMQ_SUBSCRIBE' option of linkzmq:zmq_setsockopt[3] to
- specify which messages to subscribe to. The _zmq_send()_ function is not
- implemented for this socket type.
- [horizontal]
- .Summary of ZMQ_SUB characteristics
- Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB'
- Direction:: Unidirectional
- Send/receive pattern:: Receive only
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: N/A
- ZMQ_XPUB
- ^^^^^^^^
- Same as ZMQ_PUB except that you can receive subscriptions from the peers
- in form of incoming messages. Subscription message is a byte 1 (for
- subscriptions) or byte 0 (for unsubscriptions) followed by the subscription
- body. Messages without a sub/unsub prefix are also received, but have no
- effect on subscription status.
- [horizontal]
- .Summary of ZMQ_XPUB characteristics
- Compatible peer sockets:: 'ZMQ_SUB', 'ZMQ_XSUB'
- Direction:: Unidirectional
- Send/receive pattern:: Send messages, receive subscriptions
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: Fan out
- Action in mute state:: Drop
- ZMQ_XSUB
- ^^^^^^^^
- Same as ZMQ_SUB except that you subscribe by sending subscription messages to
- the socket. Subscription message is a byte 1 (for subscriptions) or byte 0
- (for unsubscriptions) followed by the subscription body. Messages without a
- sub/unsub prefix may also be sent, but have no effect on subscription status.
- [horizontal]
- .Summary of ZMQ_XSUB characteristics
- Compatible peer sockets:: 'ZMQ_PUB', 'ZMQ_XPUB'
- Direction:: Unidirectional
- Send/receive pattern:: Receive messages, send subscriptions
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: N/A
- Action in mute state:: Drop
- Pipeline pattern
- ~~~~~~~~~~~~~~~~
- The pipeline pattern is used for distributing data to _nodes_ arranged in
- a pipeline. Data always flows down the pipeline, and each stage of the pipeline
- is connected to at least one _node_. When a pipeline stage is connected to
- multiple _nodes_ data is round-robined among all connected _nodes_.
- The pipeline pattern is formally defined by http://rfc.zeromq.org/spec:30.
- ZMQ_PUSH
- ^^^^^^^^
- A socket of type 'ZMQ_PUSH' is used by a pipeline _node_ to send messages
- to downstream pipeline _nodes_. Messages are round-robined to all connected
- downstream _nodes_. The _zmq_recv()_ function is not implemented for this
- socket type.
- When a 'ZMQ_PUSH' socket enters the 'mute' state due to having reached the
- high water mark for all downstream _nodes_, or, for connection-oriented transports,
- if the ZMQ_IMMEDIATE option is set and there are no downstream _nodes_ at all,
- then any linkzmq:zmq_send[3] operations on the socket shall block until the mute
- state ends or at least one downstream _node_ becomes available for sending;
- messages are not discarded.
- [horizontal]
- .Summary of ZMQ_PUSH characteristics
- Compatible peer sockets:: 'ZMQ_PULL'
- Direction:: Unidirectional
- Send/receive pattern:: Send only
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: Round-robin
- Action in mute state:: Block
- ZMQ_PULL
- ^^^^^^^^
- A socket of type 'ZMQ_PULL' is used by a pipeline _node_ to receive messages
- from upstream pipeline _nodes_. Messages are fair-queued from among all
- connected upstream _nodes_. The _zmq_send()_ function is not implemented for
- this socket type.
- [horizontal]
- .Summary of ZMQ_PULL characteristics
- Compatible peer sockets:: 'ZMQ_PUSH'
- Direction:: Unidirectional
- Send/receive pattern:: Receive only
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: N/A
- Action in mute state:: Block
- Scatter-gather pattern
- ~~~~~~~~~~~~~~~~
- The scatter-gather pattern is the thread-safe version of the pipeline pattern.
- The scatter-gather pattern is used for distributing data to _nodes_ arranged in
- a pipeline. Data always flows down the pipeline, and each stage of the pipeline
- is connected to at least one _node_. When a pipeline stage is connected to
- multiple _nodes_ data is round-robined among all connected _nodes_.
- ZMQ_SCATTER
- ^^^^^^^^
- A socket of type 'ZMQ_SCATTER' is used by a scatter-gather _node_ to send messages
- to downstream scatter-gather _nodes_. Messages are round-robined to all connected
- downstream _nodes_. The _zmq_recv()_ function is not implemented for this
- socket type.
- When a 'ZMQ_SCATTER' socket enters the 'mute' state due to having reached the
- high water mark for all downstream _nodes_, or, for connection-oriented transports,
- if the ZMQ_IMMEDIATE option is set and there are no downstream _nodes_ at all,
- then any linkzmq:zmq_send[3] operations on the socket shall block until the mute
- state ends or at least one downstream _node_ becomes available for sending;
- messages are not discarded.
- NOTE: 'ZMQ_SCATTER' sockets are threadsafe. They do not accept ZMQ_RCVMORE on receives.
- This limits them to single part data.
- [horizontal]
- .Summary of ZMQ_SCATTER characteristics
- Compatible peer sockets:: 'ZMQ_SCATTER'
- Direction:: Unidirectional
- Send/receive pattern:: Send only
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: Round-robin
- Action in mute state:: Block
- ZMQ_GATHER
- ^^^^^^^^
- A socket of type 'ZMQ_GATHER' is used by a scatter-gather _node_ to receive messages
- from upstream scatter-gather _nodes_. Messages are fair-queued from among all
- connected upstream _nodes_. The _zmq_send()_ function is not implemented for
- this socket type.
- NOTE: 'ZMQ_GATHER' sockets are threadsafe. They do not accept ZMQ_RCVMORE on receives.
- This limits them to single part data.
- [horizontal]
- .Summary of ZMQ_GATHER characteristics
- Compatible peer sockets:: 'ZMQ_GATHER'
- Direction:: Unidirectional
- Send/receive pattern:: Receive only
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: N/A
- Action in mute state:: Block
- Exclusive pair pattern
- ~~~~~~~~~~~~~~~~~~~~~~
- The exclusive pair pattern is used to connect a peer to precisely one other
- peer. This pattern is used for inter-thread communication across the inproc
- transport.
- The exclusive pair pattern is formally defined by http://rfc.zeromq.org/spec:31.
- ZMQ_PAIR
- ^^^^^^^^
- A socket of type 'ZMQ_PAIR' can only be connected to a single peer at any one
- time. No message routing or filtering is performed on messages sent over a
- 'ZMQ_PAIR' socket.
- When a 'ZMQ_PAIR' socket enters the 'mute' state due to having reached the
- high water mark for the connected peer, or, for connection-oriented transports,
- if the ZMQ_IMMEDIATE option is set and there is no connected peer, then
- any linkzmq:zmq_send[3] operations on the socket shall block until the peer
- becomes available for sending; messages are not discarded.
- While 'ZMQ_PAIR' sockets can be used over transports other than linkzmq:zmq_inproc[7],
- their inability to auto-reconnect coupled with the fact new incoming connections will
- be terminated while any previous connections (including ones in a closing state)
- exist makes them unsuitable for TCP in most cases.
- NOTE: 'ZMQ_PAIR' sockets are designed for inter-thread communication across
- the linkzmq:zmq_inproc[7] transport and do not implement functionality such
- as auto-reconnection.
- [horizontal]
- .Summary of ZMQ_PAIR characteristics
- Compatible peer sockets:: 'ZMQ_PAIR'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: N/A
- Action in mute state:: Block
- Peer-to-peer pattern
- ~~~~~~~~~~~~~~~~~~~~~~
- The peer-to-peer pattern is used to connect a peer to multiple peers.
- Peer can both connect and bind and mix both of them with the same socket.
- The peer-to-peer pattern is useful to build peer-to-peer networks (e.g zyre, bitcoin, torrent)
- where a peer can both accept connections from other peers or connect to them.
- NOTE: Peer-to-peer is still in draft phase.
- ZMQ_PEER
- ^^^^^^^^
- A 'ZMQ_PEER' socket talks to a set of 'ZMQ_PEER' sockets.
- To connect and fetch the 'routing_id' of the peer use linkzmq:zmq_connect_peer[3].
- Each received message has a 'routing_id' that is a 32-bit unsigned integer.
- The application can fetch this with linkzmq:zmq_msg_routing_id[3].
- To send a message to a given 'ZMQ_PEER' peer the application must set the peer's
- 'routing_id' on the message, using linkzmq:zmq_msg_set_routing_id[3].
- If the 'routing_id' is not specified, or does not refer to a connected client
- peer, the send call will fail with EHOSTUNREACH. If the outgoing buffer for
- the peer is full, the send call shall block, unless ZMQ_DONTWAIT is
- used in the send, in which case it shall fail with EAGAIN. The 'ZMQ_PEER'
- socket shall not drop messages in any case.
- NOTE: 'ZMQ_PEER' sockets are threadsafe. They do not accept the ZMQ_SNDMORE
- option on sends not ZMQ_RCVMORE on receives. This limits them to single part
- data.
- [horizontal]
- .Summary of ZMQ_PEER characteristics
- Compatible peer sockets:: 'ZMQ_PEER'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: See text
- Incoming routing strategy:: Fair-queued
- Action in mute state:: Return EAGAIN
- Channel pattern
- ~~~~~~~~~~~~~~~~~~~~~~
- The channel pattern is the thread-safe version of the exclusive pair pattern.
- The channel pattern is used to connect a peer to precisely one other
- peer. This pattern is used for inter-thread communication across the inproc
- transport.
- NOTE: Channel is still in draft phase.
- ZMQ_CHANNEL
- ^^^^^^^^
- A socket of type 'ZMQ_CHANNEL' can only be connected to a single peer at any one
- time. No message routing or filtering is performed on messages sent over a
- 'ZMQ_CHANNEL' socket.
- When a 'ZMQ_CHANNEL' socket enters the 'mute' state due to having reached the
- high water mark for the connected peer, or, for connection-oriented transports,
- if the ZMQ_IMMEDIATE option is set and there is no connected peer, then
- any linkzmq:zmq_send[3] operations on the socket shall block until the peer
- becomes available for sending; messages are not discarded.
- While 'ZMQ_CHANNEL' sockets can be used over transports other than linkzmq:zmq_inproc[7],
- their inability to auto-reconnect coupled with the fact new incoming connections will
- be terminated while any previous connections (including ones in a closing state)
- exist makes them unsuitable for TCP in most cases.
- NOTE: 'ZMQ_CHANNEL' sockets are designed for inter-thread communication across
- the linkzmq:zmq_inproc[7] transport and do not implement functionality such
- as auto-reconnection.
- NOTE: 'ZMQ_CHANNEL' sockets are threadsafe. They do not accept ZMQ_RCVMORE on receives.
- This limits them to single part data.
- [horizontal]
- .Summary of ZMQ_CHANNEL characteristics
- Compatible peer sockets:: 'ZMQ_CHANNEL'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Incoming routing strategy:: N/A
- Outgoing routing strategy:: N/A
- Action in mute state:: Block
- Native Pattern
- ~~~~~~~~~~~~~~
- The native pattern is used for communicating with TCP peers and allows
- asynchronous requests and replies in either direction.
- ZMQ_STREAM
- ^^^^^^^^^^
- A socket of type 'ZMQ_STREAM' is used to send and receive TCP data from a
- non-0MQ peer, when using the tcp:// transport. A 'ZMQ_STREAM' socket can
- act as client and/or server, sending and/or receiving TCP data asynchronously.
- When receiving TCP data, a 'ZMQ_STREAM' socket shall prepend a message part
- containing the _routing id_ of the originating peer to the message before passing
- it to the application. Messages received are fair-queued from among all
- connected peers.
- When sending TCP data, a 'ZMQ_STREAM' socket shall remove the first part of the
- message and use it to determine the _routing id_ of the peer the message shall be
- routed to, and unroutable messages shall cause an EHOSTUNREACH or EAGAIN error.
- To open a connection to a server, use the zmq_connect call, and then fetch the
- socket routing id using the zmq_getsockopt call with the ZMQ_ROUTING_ID option.
- To close a specific connection, send the routing id frame followed by a
- zero-length message (see EXAMPLE section).
- When a connection is made, a zero-length message will be received by the
- application. Similarly, when the peer disconnects (or the connection is lost),
- a zero-length message will be received by the application.
- You must send one routing id frame followed by one data frame. The ZMQ_SNDMORE
- flag is required for routing id frames but is ignored on data frames.
- [horizontal]
- .Summary of ZMQ_STREAM characteristics
- Compatible peer sockets:: none.
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: See text
- Incoming routing strategy:: Fair-queued
- Action in mute state:: EAGAIN
- Request-reply pattern
- ~~~~~~~~~~~~~~~~~~~~~
- The request-reply pattern is used for sending requests from a ZMQ_REQ _client_
- to one or more ZMQ_REP _services_, and receiving subsequent replies to each
- request sent.
- The request-reply pattern is formally defined by http://rfc.zeromq.org/spec:28.
- ZMQ_REQ
- ^^^^^^^
- A socket of type 'ZMQ_REQ' is used by a _client_ to send requests to and
- receive replies from a _service_. This socket type allows only an alternating
- sequence of _zmq_send(request)_ and subsequent _zmq_recv(reply)_ calls. Each
- request sent is round-robined among all _services_, and each reply received is
- matched with the last issued request.
- For connection-oriented transports, If the ZMQ_IMMEDIATE option is set and there
- is no service available, then any send operation on the socket shall block until
- at least one _service_ becomes available. The REQ socket shall not discard messages.
- [horizontal]
- .Summary of ZMQ_REQ characteristics
- Compatible peer sockets:: 'ZMQ_REP', 'ZMQ_ROUTER'
- Direction:: Bidirectional
- Send/receive pattern:: Send, Receive, Send, Receive, ...
- Outgoing routing strategy:: Round-robin
- Incoming routing strategy:: Last peer
- Action in mute state:: Block
- ZMQ_REP
- ^^^^^^^
- A socket of type 'ZMQ_REP' is used by a _service_ to receive requests from and
- send replies to a _client_. This socket type allows only an alternating
- sequence of _zmq_recv(request)_ and subsequent _zmq_send(reply)_ calls. Each
- request received is fair-queued from among all _clients_, and each reply sent
- is routed to the _client_ that issued the last request. If the original
- requester does not exist any more the reply is silently discarded.
- [horizontal]
- .Summary of ZMQ_REP characteristics
- Compatible peer sockets:: 'ZMQ_REQ', 'ZMQ_DEALER'
- Direction:: Bidirectional
- Send/receive pattern:: Receive, Send, Receive, Send, ...
- Incoming routing strategy:: Fair-queued
- Outgoing routing strategy:: Last peer
- ZMQ_DEALER
- ^^^^^^^^^^
- A socket of type 'ZMQ_DEALER' is an advanced pattern used for extending
- request/reply sockets. Each message sent is round-robined among all connected
- peers, and each message received is fair-queued from all connected peers.
- When a 'ZMQ_DEALER' socket enters the 'mute' state due to having reached the
- high water mark for all peers, or, for connection-oriented transports, if the
- ZMQ_IMMEDIATE option is set and there are no peers at all, then any
- linkzmq:zmq_send[3] operations on the socket shall block until the mute state
- ends or at least one peer becomes available for sending; messages are not discarded.
- When a 'ZMQ_DEALER' socket is connected to a 'ZMQ_REP' socket each message sent
- must consist of an empty message part, the _delimiter_, followed by one or more
- _body parts_.
- [horizontal]
- .Summary of ZMQ_DEALER characteristics
- Compatible peer sockets:: 'ZMQ_ROUTER', 'ZMQ_REP', 'ZMQ_DEALER'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: Round-robin
- Incoming routing strategy:: Fair-queued
- Action in mute state:: Block
- ZMQ_ROUTER
- ^^^^^^^^^^
- A socket of type 'ZMQ_ROUTER' is an advanced socket type used for extending
- request/reply sockets. When receiving messages a 'ZMQ_ROUTER' socket shall
- prepend a message part containing the _routing id_ of the originating peer to the
- message before passing it to the application. Messages received are fair-queued
- from among all connected peers. When sending messages a 'ZMQ_ROUTER' socket shall
- remove the first part of the message and use it to determine the _routing id _ of
- the peer the message shall be routed to. If the peer does not exist anymore, or
- has never existed, the message shall be silently discarded. However, if
- 'ZMQ_ROUTER_MANDATORY' socket option is set to '1', the socket shall fail
- with EHOSTUNREACH in both cases.
- When a 'ZMQ_ROUTER' socket enters the 'mute' state due to having reached the
- high water mark for all peers, then any messages sent to the socket shall be dropped
- until the mute state ends. Likewise, any messages routed to a peer for which
- the individual high water mark has been reached shall also be dropped. If,
- 'ZMQ_ROUTER_MANDATORY' is set to '1', the socket shall block or return EAGAIN in
- both cases.
- When a 'ZMQ_ROUTER' socket has 'ZMQ_ROUTER_MANDATORY' flag set to '1', the
- socket shall generate 'ZMQ_POLLIN' events upon reception of messages from one
- or more peers. Likewise, the socket shall generate 'ZMQ_POLLOUT' events when
- at least one message can be sent to one or more peers.
- When a 'ZMQ_REQ' socket is connected to a 'ZMQ_ROUTER' socket, in addition to the
- _routing id_ of the originating peer each message received shall contain an empty
- _delimiter_ message part. Hence, the entire structure of each received message
- as seen by the application becomes: one or more _routing id_ parts, _delimiter_
- part, one or more _body parts_. When sending replies to a 'ZMQ_REQ' socket the
- application must include the _delimiter_ part.
- [horizontal]
- .Summary of ZMQ_ROUTER characteristics
- Compatible peer sockets:: 'ZMQ_DEALER', 'ZMQ_REQ', 'ZMQ_ROUTER'
- Direction:: Bidirectional
- Send/receive pattern:: Unrestricted
- Outgoing routing strategy:: See text
- Incoming routing strategy:: Fair-queued
- Action in mute state:: Drop (see text)
- RETURN VALUE
- ------------
- The _zmq_socket()_ function shall return an opaque handle to the newly created
- socket if successful. Otherwise, it shall return NULL and set 'errno' to one of
- the values defined below.
- ERRORS
- ------
- *EINVAL*::
- The requested socket 'type' is invalid.
- *EFAULT*::
- The provided 'context' is invalid.
- *EMFILE*::
- The limit on the total number of open 0MQ sockets has been reached.
- *ETERM*::
- The context specified was shutdown or terminated.
- EXAMPLE
- -------
- .Creating a simple HTTP server using ZMQ_STREAM
- ----
- void *ctx = zmq_ctx_new ();
- assert (ctx);
- /* Create ZMQ_STREAM socket */
- void *socket = zmq_socket (ctx, ZMQ_STREAM);
- assert (socket);
- int rc = zmq_bind (socket, "tcp://*:8080");
- assert (rc == 0);
- /* Data structure to hold the ZMQ_STREAM routing id */
- uint8_t routing_id [256];
- size_t routing_id_size = 256;
- /* Data structure to hold the ZMQ_STREAM received data */
- uint8_t raw [256];
- size_t raw_size = 256;
- while (1) {
- /* Get HTTP request; routing id frame and then request */
- routing_id_size = zmq_recv (socket, routing_id, 256, 0);
- assert (routing_id_size > 0);
- do {
- raw_size = zmq_recv (socket, raw, 256, 0);
- assert (raw_size >= 0);
- } while (raw_size == 256);
- /* Prepares the response */
- char http_response [] =
- "HTTP/1.0 200 OK\r\n"
- "Content-Type: text/plain\r\n"
- "\r\n"
- "Hello, World!";
- /* Sends the routing id frame followed by the response */
- zmq_send (socket, routing_id, routing_id_size, ZMQ_SNDMORE);
- zmq_send (socket, http_response, strlen (http_response), 0);
- /* Closes the connection by sending the routing id frame followed by a zero response */
- zmq_send (socket, routing_id, routing_id_size, ZMQ_SNDMORE);
- zmq_send (socket, 0, 0, 0);
- }
- zmq_close (socket);
- zmq_ctx_destroy (ctx);
- ----
- SEE ALSO
- --------
- linkzmq:zmq_init[3]
- linkzmq:zmq_setsockopt[3]
- linkzmq:zmq_bind[3]
- linkzmq:zmq_connect[3]
- linkzmq:zmq_send[3]
- linkzmq:zmq_recv[3]
- linkzmq:zmq_inproc[7]
- linkzmq:zmq[7]
- AUTHORS
- -------
- This page was written by the 0MQ community. To make a change please
- read the 0MQ Contribution Policy at <http://www.zeromq.org/docs:contributing>.
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