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- zmq_connect(3)
- ==============
- NAME
- ----
- zmq_connect - create outgoing connection from socket
- SYNOPSIS
- --------
- *int zmq_connect (void '*socket', const char '*endpoint');*
- DESCRIPTION
- -----------
- The _zmq_connect()_ function connects the 'socket' to an 'endpoint' and then
- accepts incoming connections on that endpoint.
- The 'endpoint' is a string consisting of a 'transport'`://` followed by an
- 'address'. The 'transport' specifies the underlying protocol to use. The
- 'address' specifies the transport-specific address to connect to.
- 0MQ provides the the following transports:
- 'tcp':: unicast transport using TCP, see linkzmq:zmq_tcp[7]
- 'ipc':: local inter-process communication transport, see linkzmq:zmq_ipc[7]
- 'inproc':: local in-process (inter-thread) communication transport, see linkzmq:zmq_inproc[7]
- 'pgm', 'epgm':: reliable multicast transport using PGM, see linkzmq:zmq_pgm[7]
- 'vmci':: virtual machine communications interface (VMCI), see linkzmq:zmq_vmci[7]
- 'udp':: unreliable unicast and multicast using UDP, see linkzmq:zmq_udp[7]
- Every 0MQ socket type except 'ZMQ_PAIR' and 'ZMQ_CHANNEL' supports one-to-many and many-to-one
- semantics. The precise semantics depend on the socket type and are defined in
- linkzmq:zmq_socket[3].
- NOTE: for most transports and socket types the connection is not performed
- immediately but as needed by 0MQ. Thus a successful call to _zmq_connect()_
- does not mean that the connection was or could actually be established.
- Because of this, for most transports and socket types the order in which
- a 'server' socket is bound and a 'client' socket is connected to it does not
- matter. The _ZMQ_PAIR_ and _ZMQ_CHANNEL_ sockets are an exception, as they do not automatically
- reconnect to endpoints.
- NOTE: following a _zmq_connect()_, for socket types except for ZMQ_ROUTER,
- the socket enters its normal 'ready' state. By contrast, following a
- _zmq_bind()_ alone, the socket enters a 'mute' state in which the socket
- blocks or drops messages according to the socket type, as defined in
- linkzmq:zmq_socket[3]. A ZMQ_ROUTER socket enters its normal 'ready' state
- for a specific peer only when handshaking is complete for that peer, which
- may take an arbitrary time.
- NOTE: for some socket types, multiple connections to the same endpoint
- don't really make sense
- (see https://github.com/zeromq/libzmq/issues/788).
- For those socket types, any attempt to connect to an already connected endpoint
- is silently ignored (i.e., returns zero). This behavior applies to ZMQ_DEALER,
- ZMQ_SUB, ZMQ_PUB, and ZMQ_REQ socket types.
- RETURN VALUE
- ------------
- The _zmq_connect()_ function returns zero if successful. Otherwise it returns
- `-1` and sets 'errno' to one of the values defined below.
- ERRORS
- ------
- *EINVAL*::
- The endpoint supplied is invalid.
- *EPROTONOSUPPORT*::
- The requested 'transport' protocol is not supported.
- *ENOCOMPATPROTO*::
- The requested 'transport' protocol is not compatible with the socket type.
- *ETERM*::
- The 0MQ 'context' associated with the specified 'socket' was terminated.
- *ENOTSOCK*::
- The provided 'socket' was invalid.
- *EMTHREAD*::
- No I/O thread is available to accomplish the task.
- EXAMPLE
- -------
- .Connecting a subscriber socket to an in-process and a TCP transport
- ----
- /* Create a ZMQ_SUB socket */
- void *socket = zmq_socket (context, ZMQ_SUB);
- assert (socket);
- /* Connect it to an in-process transport with the address 'my_publisher' */
- int rc = zmq_connect (socket, "inproc://my_publisher");
- assert (rc == 0);
- /* Connect it to the host server001, port 5555 using a TCP transport */
- rc = zmq_connect (socket, "tcp://server001:5555");
- assert (rc == 0);
- ----
- SEE ALSO
- --------
- linkzmq:zmq_bind[3]
- linkzmq:zmq_socket[3]
- linkzmq:zmq[7]
- AUTHORS
- -------
- This page was written by the 0MQ community. To make a change please
- read the 0MQ Contribution Policy at <http://www.zeromq.org/docs:contributing>.
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