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- #pragma once
- /*
- Copyright (c) 2018 Contributors as noted in the AUTHORS file
- This file is part of libzmq, the ZeroMQ core engine in C++.
- libzmq is free software; you can redistribute it and/or modify it under
- the terms of the GNU Lesser General Public License (LGPL) as published
- by the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
- As a special exception, the Contributors give you permission to link
- this library with independent modules to produce an executable,
- regardless of the license terms of these independent modules, and to
- copy and distribute the resulting executable under terms of your choice,
- provided that you also meet, for each linked independent module, the
- terms and conditions of the license of that module. An independent
- module is a module which is not derived from or based on this library.
- If you modify this library, you must extend this exception to your
- version of the library.
- libzmq is distributed in the hope that it will be useful, but WITHOUT
- ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
- License for more details.
- You should have received a copy of the GNU Lesser General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include "../include/zmq.h"
- #include "testutil.hpp"
- #include <unity.h>
- // Internal helper functions that are not intended to be directly called from
- // tests. They must be declared in the header since they are used by macros.
- int test_assert_success_message_errno_helper (int rc_,
- const char *msg_,
- const char *expr_,
- int line);
- int test_assert_success_message_raw_errno_helper (
- int rc_, const char *msg_, const char *expr_, int line, bool zero_ = false);
- int test_assert_success_message_raw_zero_errno_helper (int rc_,
- const char *msg_,
- const char *expr_,
- int line);
- int test_assert_failure_message_raw_errno_helper (
- int rc_, int expected_errno_, const char *msg_, const char *expr_, int line);
- /////////////////////////////////////////////////////////////////////////////
- // Macros extending Unity's TEST_ASSERT_* macros in a similar fashion.
- /////////////////////////////////////////////////////////////////////////////
- // For TEST_ASSERT_SUCCESS_ERRNO, TEST_ASSERT_SUCCESS_MESSAGE_ERRNO and
- // TEST_ASSERT_FAILURE_ERRNO, 'expr' must be an expression evaluating
- // to a result in the style of a libzmq API function, i.e. an integer which
- // is non-negative in case of success, and -1 in case of a failure, and sets
- // the value returned by zmq_errno () to the error code.
- // TEST_ASSERT_SUCCESS_RAW_ERRNO and TEST_ASSERT_FAILURE_RAW_ERRNO are similar,
- // but used with the native socket API functions, and expect that the error
- // code can be retrieved in the native way (i.e. WSAGetLastError on Windows,
- // and errno otherwise).
- // Asserts that the libzmq API 'expr' is successful. In case of a failure, the
- // assertion message includes the literal 'expr', the error number as
- // determined by zmq_errno(), and the additional 'msg'.
- // In case of success, the result of the macro is the result of 'expr'.
- #define TEST_ASSERT_SUCCESS_MESSAGE_ERRNO(expr, msg) \
- test_assert_success_message_errno_helper (expr, msg, #expr, __LINE__)
- // Asserts that the libzmq API 'expr' is successful. In case of a failure, the
- // assertion message includes the literal 'expr' and the error code.
- // A typical use would be:
- // TEST_ASSERT_SUCCESS_ERRNO (zmq_connect (socket, endpoint));
- // In case of success, the result of the macro is the result of 'expr'.
- //
- // If an additional message should be displayed in case of a failure, use
- // TEST_ASSERT_SUCCESS_MESSAGE_ERRNO.
- #define TEST_ASSERT_SUCCESS_ERRNO(expr) \
- test_assert_success_message_errno_helper (expr, NULL, #expr, __LINE__)
- // Asserts that the socket API 'expr' is successful. In case of a failure, the
- // assertion message includes the literal 'expr' and the error code.
- // A typical use would be:
- // TEST_ASSERT_SUCCESS_RAW_ERRNO (send (fd, buffer, 64, 0));
- // In case of success, the result of the macro is the result of 'expr'.
- // Success is strictly defined by a return value different from -1, as opposed
- // to checking that it is 0, like TEST_ASSERT_FAILURE_RAW_ZERO_ERRNO does.
- #define TEST_ASSERT_SUCCESS_RAW_ERRNO(expr) \
- test_assert_success_message_raw_errno_helper (expr, NULL, #expr, __LINE__)
- // Asserts that the socket API 'expr' is successful. In case of a failure, the
- // assertion message includes the literal 'expr' and the error code.
- // A typical use would be:
- // TEST_ASSERT_SUCCESS_RAW_ZERO_ERRNO (send (fd, buffer, 64, 0));
- // In case of success, the result of the macro is the result of 'expr'.
- // Success is strictly defined by a return value of 0, as opposed to checking
- // that it is not -1, like TEST_ASSERT_FAILURE_RAW_ERRNO does.
- #define TEST_ASSERT_SUCCESS_RAW_ZERO_ERRNO(expr) \
- test_assert_success_message_raw_zero_errno_helper (expr, NULL, #expr, \
- __LINE__)
- // Asserts that the socket API 'expr' is not successful, and the error code is
- // 'error_code'. In case of an unexpected succces, or a failure with an
- // unexpected error code, the assertion message includes the literal 'expr'
- // and, in case of a failure, the actual error code.
- #define TEST_ASSERT_FAILURE_RAW_ERRNO(error_code, expr) \
- test_assert_failure_message_raw_errno_helper (expr, error_code, NULL, \
- #expr, __LINE__)
- // Asserts that the libzmq API 'expr' is not successful, and the error code is
- // 'error_code'. In case of an unexpected succces, or a failure with an
- // unexpected error code, the assertion message includes the literal 'expr'
- // and, in case of a failure, the actual error code.
- #define TEST_ASSERT_FAILURE_ERRNO(error_code, expr) \
- { \
- int _rc = (expr); \
- TEST_ASSERT_EQUAL_INT (-1, _rc); \
- TEST_ASSERT_EQUAL_INT (error_code, errno); \
- }
- /////////////////////////////////////////////////////////////////////////////
- // Utility functions for testing sending and receiving.
- /////////////////////////////////////////////////////////////////////////////
- // Sends a string via a libzmq socket, and expects the operation to be
- // successful (the meaning of which depends on the socket type and configured
- // options, and might include dropping the message). Otherwise, a Unity test
- // assertion is triggered.
- // 'socket_' must be the libzmq socket to use for sending.
- // 'str_' must be a 0-terminated string.
- // 'flags_' are as documented by the zmq_send function.
- void send_string_expect_success (void *socket_, const char *str_, int flags_);
- // Receives a message via a libzmq socket, and expects the operation to be
- // successful, and the message to be a given string. Otherwise, a Unity test
- // assertion is triggered.
- // 'socket_' must be the libzmq socket to use for receiving.
- // 'str_' must be a 0-terminated string.
- // 'flags_' are as documented by the zmq_recv function.
- void recv_string_expect_success (void *socket_, const char *str_, int flags_);
- // Sends a byte array via a libzmq socket, and expects the operation to be
- // successful (the meaning of which depends on the socket type and configured
- // options, and might include dropping the message). Otherwise, a Unity test
- // assertion is triggered.
- // 'socket_' must be the libzmq socket to use for sending.
- // 'array_' must be a C uint8_t array. The array size is automatically
- // determined via template argument deduction.
- // 'flags_' are as documented by the zmq_send function.
- template <size_t SIZE>
- void send_array_expect_success (void *socket_,
- const uint8_t (&array_)[SIZE],
- int flags_)
- {
- const int rc = zmq_send (socket_, array_, SIZE, flags_);
- TEST_ASSERT_EQUAL_INT (static_cast<int> (SIZE), rc);
- }
- // Receives a message via a libzmq socket, and expects the operation to be
- // successful, and the message to be a given byte array. Otherwise, a Unity
- // test assertion is triggered.
- // 'socket_' must be the libzmq socket to use for receiving.
- // 'array_' must be a C uint8_t array. The array size is automatically
- // determined via template argument deduction.
- // 'flags_' are as documented by the zmq_recv function.
- template <size_t SIZE>
- void recv_array_expect_success (void *socket_,
- const uint8_t (&array_)[SIZE],
- int flags_)
- {
- char buffer[255];
- TEST_ASSERT_LESS_OR_EQUAL_MESSAGE (sizeof (buffer), SIZE,
- "recv_string_expect_success cannot be "
- "used for strings longer than 255 "
- "characters");
- const int rc = TEST_ASSERT_SUCCESS_ERRNO (
- zmq_recv (socket_, buffer, sizeof (buffer), flags_));
- TEST_ASSERT_EQUAL_INT (static_cast<int> (SIZE), rc);
- TEST_ASSERT_EQUAL_UINT8_ARRAY (array_, buffer, SIZE);
- }
- /////////////////////////////////////////////////////////////////////////////
- // Utility function for handling a test libzmq context, that is set up and
- // torn down for each Unity test case, such that a clean context is available
- // for each test case, and some consistency checks can be performed.
- /////////////////////////////////////////////////////////////////////////////
- // Use this is an test executable to perform a default setup and teardown of
- // the test context, which is appropriate for many libzmq test cases.
- #define SETUP_TEARDOWN_TESTCONTEXT \
- void setUp () { setup_test_context (); } \
- void tearDown () { teardown_test_context (); }
- // The maximum number of sockets that can be managed by the test context.
- #define MAX_TEST_SOCKETS 128
- // Expected to be called during Unity's setUp function.
- void setup_test_context ();
- // Returns the test context, e.g. to create sockets in another thread using
- // zmq_socket, or set context options.
- void *get_test_context ();
- // Expected to be called during Unity's tearDown function. Checks that all
- // sockets created via test_context_socket have been properly closed using
- // test_context_socket_close or test_context_socket_close_zero_linger, and generates a warning otherwise.
- void teardown_test_context ();
- // Creates a libzmq socket on the test context, and tracks its lifecycle.
- // You MUST use test_context_socket_close or test_context_socket_close_zero_linger
- // to close a socket created via this function, otherwise undefined behaviour
- // will result.
- // CAUTION: this function is not thread-safe, and may only be used from the
- // main thread.
- void *test_context_socket (int type_);
- // Closes a socket created via test_context_socket.
- // CAUTION: this function is not thread-safe, and may only be used from the
- // main thread.
- void *test_context_socket_close (void *socket_);
- // Closes a socket created via test_context_socket after setting its linger
- // timeout to 0.
- // CAUTION: this function is not thread-safe, and may only be used from the
- // main thread.
- void *test_context_socket_close_zero_linger (void *socket_);
- /////////////////////////////////////////////////////////////////////////////
- // Utility function for handling wildcard binds.
- /////////////////////////////////////////////////////////////////////////////
- // All function binds a socket to some wildcard address, and retrieve the bound
- // endpoint via the ZMQ_LAST_ENDPOINT socket option to a given buffer.
- // Triggers a Unity test assertion in case of a failure (including the buffer
- // being too small for the resulting endpoint string).
- // Binds to an explicitly given (wildcard) address.
- // TODO redesign such that this function is not necessary to be exposed, but
- // the protocol to use is rather specified via an enum value
- void test_bind (void *socket_,
- const char *bind_address_,
- char *my_endpoint_,
- size_t len_);
- // Binds to a tcp endpoint using the ipv4 or ipv6 loopback wildcard address.
- void bind_loopback (void *socket_, int ipv6_, char *my_endpoint_, size_t len_);
- typedef void (*bind_function_t) (void *socket_,
- char *my_endpoint_,
- size_t len_);
- // Binds to a tcp endpoint using the ipv4 loopback wildcard address.
- void bind_loopback_ipv4 (void *socket_, char *my_endpoint_, size_t len_);
- // Binds to a tcp endpoint using the ipv6 loopback wildcard address.
- void bind_loopback_ipv6 (void *socket_, char *my_endpoint_, size_t len_);
- // Binds to an ipc endpoint using the ipc wildcard address.
- // Note that the returned address cannot be reused to bind a second socket.
- // If you need to do this, use make_random_ipc_endpoint instead.
- void bind_loopback_ipc (void *socket_, char *my_endpoint_, size_t len_);
- // Binds to an ipc endpoint using the tipc wildcard address.
- void bind_loopback_tipc (void *socket_, char *my_endpoint_, size_t len_);
- #if defined(ZMQ_HAVE_IPC) && !defined(ZMQ_HAVE_GNU)
- // utility function to create a random IPC endpoint, similar to what a ipc://*
- // wildcard binding does, but in a way it can be reused for multiple binds
- // TODO also add a len parameter here
- void make_random_ipc_endpoint (char *out_endpoint_);
- #endif
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